|
ActionDirector
1.0.0
The action director's cut for rapid actions integration
|
Break the execution of the game. More...
Public Member Functions | |
| override void | Run () |
Break the execution of the game.
This action will pause the execution of the game. This action is used to debug and track actions problems. You can resume the execution on clicking the pause button of the unity interface. This action should not be used when releasing in production.