ActionDirector  1.0.0
The action director's cut for rapid actions integration
ActionDirector.ActionDuration Class Reference

Base class for all duration actions. More...

Inheritance diagram for ActionDirector.ActionDuration:
ActionDirector.ActionBarNumberBy ActionDirector.ActionBlink ActionDirector.ActionFadeIn ActionDirector.ActionFadeOut ActionDirector.ActionLabelNumberBy ActionDirector.ActionMoveBodyToObject ActionDirector.ActionMoveBy ActionDirector.ActionMoveTo ActionDirector.ActionMoveToObject ActionDirector.ActionRotateBy ActionDirector.ActionRotateTo ActionDirector.ActionRotateToObject ActionDirector.ActionScaleBy ActionDirector.ActionScaleTo ActionDirector.ActionScaleToObject ActionDirector.ActionTint

Classes

class  Ease
 All possible eases for a duration action. More...
 

Public Member Functions

override void Step (float delta)
 
virtual void StaticStep (float delta)
 
override void Run ()
 

Public Attributes

float duration = 0.0f
 
Ease ease = new Ease()
 

Detailed Description

Base class for all duration actions.

This action is the base class for all the duration actions. It shouldn't be used directly. This class deal with the time to run and the ease effect on this time. It contains all the possible ease effects and the time the action will run.

Member Data Documentation

float ActionDirector.ActionDuration.duration = 0.0f

The duration of the action in seconds

Ease ActionDirector.ActionDuration.ease = new Ease()

The type of effect that will affect the speed in the duration


The documentation for this class was generated from the following file: