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ActionDirector
1.0.0
The action director's cut for rapid actions integration
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Run an action. More...
Public Member Functions | |
| override void | Run () |
| override void | Step (float delta) |
| override void | Stop () |
Public Attributes | |
| Action | actionToRun |
| bool | startOnEnable = false |
Run an action.
This action will run the action it contain.
| Action ActionDirector.ActionRunAction.actionToRun |
The action to run
| bool ActionDirector.ActionRunAction.startOnEnable = false |
Run the action immediately when GameObject is enabled?