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ActionDirector
1.0.0
The action director's cut for rapid actions integration
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Save a transform object state. More...
Public Member Functions | |
| override void | Run () |
| void | Reset () |
Public Attributes | |
| Transform | transformObject |
| bool | affectChildrens = false |
Save a transform object state.
This action save the current state of a transform object. The state can then be reset using the ActionResetState. It will save all transform properties, colors if it's a SpriteRenderer or a Graphic and all the vertices if it's a mesh.
| bool ActionDirector.ActionSaveState.affectChildrens = false |
Should action affect all children of the Transform Object ?
| Transform ActionDirector.ActionSaveState.transformObject |
The transform object to save