ActionDirector  1.0.0
The action director's cut for rapid actions integration
ActionDirector.ActionBlink Class Reference

Make an image (UI Graphic or SpriteRenderer) blink. More...

Inheritance diagram for ActionDirector.ActionBlink:
ActionDirector.ActionDuration

Public Member Functions

override void Run ()
 
override void StaticStep (float delta)
 
override void Stop ()
 
- Public Member Functions inherited from ActionDirector.ActionDuration
override void Step (float delta)
 
override void Run ()
 

Public Attributes

Transform transformObject
 
int count
 
bool affectChildrens = false
 
- Public Attributes inherited from ActionDirector.ActionDuration
float duration = 0.0f
 
Ease ease = new Ease()
 

Protected Member Functions

override void End ()
 

Detailed Description

Make an image (UI Graphic or SpriteRenderer) blink.

This action will alternate the alpha of the image on/off for the time of the action. If the affectChildrens is checked, all children images will be affected

Member Data Documentation

bool ActionDirector.ActionBlink.affectChildrens = false

Should action affect all children of the Transform Object ?

int ActionDirector.ActionBlink.count

How many times the color should blink

Transform ActionDirector.ActionBlink.transformObject

The image to affect


The documentation for this class was generated from the following file: