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ActionDirector
1.0.0
The action director's cut for rapid actions integration
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Make an image (UI Graphic or SpriteRenderer) blink. More...
Public Member Functions | |
| override void | Run () |
| override void | StaticStep (float delta) |
| override void | Stop () |
Public Member Functions inherited from ActionDirector.ActionDuration | |
| override void | Step (float delta) |
| override void | Run () |
Public Attributes | |
| Transform | transformObject |
| int | count |
| bool | affectChildrens = false |
Public Attributes inherited from ActionDirector.ActionDuration | |
| float | duration = 0.0f |
| Ease | ease = new Ease() |
Protected Member Functions | |
| override void | End () |
Make an image (UI Graphic or SpriteRenderer) blink.
This action will alternate the alpha of the image on/off for the time of the action. If the affectChildrens is checked, all children images will be affected
| bool ActionDirector.ActionBlink.affectChildrens = false |
Should action affect all children of the Transform Object ?
| int ActionDirector.ActionBlink.count |
How many times the color should blink
| Transform ActionDirector.ActionBlink.transformObject |
The image to affect