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ActionDirector
1.0.0
The action director's cut for rapid actions integration
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FadeIn an image (UI Graphic or SpriteRenderer) More...
Public Member Functions | |
| override void | Run () |
| override void | StaticStep (float delta) |
Public Member Functions inherited from ActionDirector.ActionDuration | |
| override void | Step (float delta) |
| override void | Run () |
Public Attributes | |
| Transform | transformObject |
| bool | affectChildrens = false |
Public Attributes inherited from ActionDirector.ActionDuration | |
| float | duration = 0.0f |
| Ease | ease = new Ease() |
FadeIn an image (UI Graphic or SpriteRenderer)
This action will raise the alpha of the image to the max for the time of the action. If the affectChildrens is checked, all children images will be affected
| bool ActionDirector.ActionFadeIn.affectChildrens = false |
Should action affect all children of the Transform Object ?
| Transform ActionDirector.ActionFadeIn.transformObject |
The image to affect