ActionDirector  1.0.0
The action director's cut for rapid actions integration
ActionDirector.ActionRotateBy Class Reference

Rotate a Transform object by a vector angle. More...

Inheritance diagram for ActionDirector.ActionRotateBy:
ActionDirector.ActionDuration

Public Member Functions

override void Run ()
 
override void StaticStep (float delta)
 
- Public Member Functions inherited from ActionDirector.ActionDuration
override void Step (float delta)
 
override void Run ()
 

Public Attributes

Vector3 vectorAngleMovement
 
Transform transformObject
 
- Public Attributes inherited from ActionDirector.ActionDuration
float duration = 0.0f
 
Ease ease = new Ease()
 

Detailed Description

Rotate a Transform object by a vector angle.

This action will rotate by a vector of angles for the time of the action.

Member Data Documentation

Transform ActionDirector.ActionRotateBy.transformObject

The transform object to rotate

Vector3 ActionDirector.ActionRotateBy.vectorAngleMovement

The vector of angles to use to rotate the Transfrom object


The documentation for this class was generated from the following file: