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ActionDirector
1.0.0
The action director's cut for rapid actions integration
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Rotate a Transform object to a vector angle. More...
Public Member Functions | |
| override void | Run () |
| override void | StaticStep (float delta) |
Public Member Functions inherited from ActionDirector.ActionDuration | |
| override void | Step (float delta) |
| override void | Run () |
Public Attributes | |
| Vector3 | vectorAngleMovement |
| Transform | transformObject |
| bool | useLocalRotation = false |
Public Attributes inherited from ActionDirector.ActionDuration | |
| float | duration = 0.0f |
| Ease | ease = new Ease() |
Rotate a Transform object to a vector angle.
This action will rotate to a vector of angles for the time of the action.
| Transform ActionDirector.ActionRotateTo.transformObject |
The transform object to rotate
| Vector3 ActionDirector.ActionRotateTo.vectorAngleMovement |
The vector of angles to use to rotate the Transfrom object